Procedural Dungeon ⏵ Door ⏵ Is Locked
Is Locked
Class: Door
Category: Door
Node
C++
bool IsLocked() const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Door Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Is Locked |
Procedural Dungeon ⏵ Door ⏵ Is Locked
Class: Door
Category: Door
Node
C++
bool IsLocked() const
| Name | Type | Description |
|---|---|---|
| Target | Door Object Reference |
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Is Locked |