Procedural Dungeon ⏵ Dungeon Generator Base ⏵ Generate
Generate
Class: Dungeon Generator Base
Category: Dungeon Generator
Description
Update the seed and call the generation on all clients
Do nothing when called on clients
Node
C++
void Generate()
Inputs
Name | Type | Description |
---|---|---|
In | Exec | |
Target | Dungeon Generator Base Object Reference |
Outputs
Name | Type | Description |
---|---|---|
Out | Exec |