Procedural Dungeon ⏵ Dungeon Blueprint Library ⏵ Is Occlusion Culling Enabled
Is Occlusion Culling Enabled
Class: Dungeon Blueprint Library
Category: Procedural Dungeon → Settings
Description
Returns true if the plugin's occlusion system is enabled
Node
C++
bool Settings_OcclusionCulling()
Inputs
| Name | Type | Description |
|---|
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Returns true if the plugin's occlusion system is enabled |