Procedural Dungeon ⏵ Room Data ⏵ Has Door Of Type
Has Door Of Type
Class: Room Data
Category: Room Data
Node

C++
bool HasDoorOfType(UDoorType* DoorType) const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Room Data Object Reference | |
| Door Type | Door Type Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Has Door Of Type |