Procedural Dungeon ⏵ Room Data ⏵ Has Door Of Type
Has Door Of Type
Class: Room Data
Category: Room Data
Node
C++
bool HasDoorOfType(UDoorType* DoorType) const
Inputs
Name | Type | Description |
---|---|---|
Target | Room Data Object Reference | |
Door Type | Door Type Object Reference |
Outputs
Name | Type | Description |
---|---|---|
Return Value | Boolean | Has Door Of Type |