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Version: 3.7

Procedural Dungeon ⏵ Dungeon Graph ⏵ Get Path Between

Get Path Between

Class: Dungeon Graph
Category: Dungeon Graph

Description​

Returns the path between A and B.
Note: Could be pure, but since it can be heavy duty for large dungeons, keep it impure to avoid duplicate calls.

Node

C++

bool GetPathBetween(const URoom* A, const URoom* B, TArray<URoom*> ResultPath, bool IgnoreLockedRooms) const

Inputs​

NameTypeDescription
InExec
TargetDungeon Graph Object Reference
ARoom Object Reference
BRoom Object Reference
Ignore Locked RoomsBoolean

Outputs​

NameTypeDescription
OutExec
Result PathArray of Room Object References
Has PathBooleanReturns the path between A and B.
Note: Could be pure, but since it can be heavy duty for large dungeons, keep it impure to avoid duplicate calls.