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Version: 3.5

Procedural Dungeon ⏵ Door Direction

Door Direction

Class Details

Defined in: Public/ProceduralDungeonTypes.h
Exposed in blueprint as: Variable Type

Description

The different directions a door can face.

Values

NameDescription
Northrotation = 0
Eastrotation = 90
Southrotation = 180
Westrotation = 270