Procedural Dungeon ⏵ Room Candidate
Room Candidate
Class Details
Defined in: Public/DungeonGraph.h
Hierarchy: Room Candidate
Exposed in blueprint as: Variable Type
Description
Describe a potential room to be added to the dungeon.
Mainly used by FilterAndSortRooms function.
Properties
Name | Type | Category | Accessors | Description |
---|---|---|---|---|
Data | URoomData* | Room Candidate | Blueprint Read/Write Edit Anywhere | |
Door Index | int32 | Room Candidate | Blueprint Read/Write Edit Anywhere | |
Score | int32 | Room Candidate | Blueprint Read/Write Edit Anywhere |