Procedural Dungeon ⏵ Room Bounds Connection
Room Bounds Connection
Class Details
Defined in: Public/VoxelBounds/VoxelBounds.h
Hierarchy: Room Bounds Connection
Exposed in blueprint as: Variable Type
Description
Base class for the different connection types.
Properties
Name | Type | Category | Accessors | Description |
---|---|---|---|---|
Door Type | UDoorType* | Bounds Connection | Blueprint Read Only | Used when Type is Door Same door types give a high score whereas different door types give a low score. |
Type | EVoxelBoundsConnectionType | Bounds Connection | Blueprint Read Only |