Procedural Dungeon ⏵ Room Bounds Connection
Room Bounds Connection
Class Details
Defined in: Public/VoxelBounds/VoxelBounds.h
Hierarchy: Room Bounds Connection
Exposed in blueprint as: Variable Type
Description
Base class for the different connection types.
Properties
| Name | Type | Category | Accessors | Description |
|---|---|---|---|---|
| Door Type | UDoorType* | Bounds Connection | Blueprint Read Only | Used when Type is DoorSame door types give a high score whereas different door types give a low score. |
| Type | EVoxelBoundsConnectionType | Bounds Connection | Blueprint Read Only |