Procedural Dungeon ⏵ Dungeon Map Style
Dungeon Map Style
Class Details
Defined in: Public/UI/DungeonMapStyle.h
Hierarchy: Slate Widget Style → Dungeon Map Style
Exposed in blueprint as: Variable Type
Properties
| Name | Type | Category | Accessors | Description |
|---|---|---|---|---|
| Default Door Brush | FSlateBrush | Appearance | Blueprint Read/Write Edit Anywhere | |
| Default Room Brush | FSlateBrush | Appearance | Blueprint Read/Write Edit Anywhere |