Procedural Dungeon ⏵ Room Transform
Room Transform
Class Details
Defined in: Public/ProceduralDungeonTypes.h
Hierarchy: Room Transform
Exposed in blueprint as: Variable Type
Description
Describe a Translation (FIntVector) and Rotation (EDoorDirection)
Properties
| Name | Type | Category | Accessors | Description |
|---|---|---|---|---|
| Rotation | EDoorDirection | Room Transform | Blueprint Read/Write Edit Anywhere | |
| Translation | FIntVector | Room Transform | Blueprint Read/Write Edit Anywhere |