Procedural Dungeon ⏵ Room Level
Room Level
Class Details
Defined in: Public/RoomLevel.h
Hierarchy: Object → Actor → Level Script Actor → Room Level
Exposed in blueprint as: Blueprint Base Class | Variable Type
Properties
| Name | Type | Category | Accessors | Description |
|---|---|---|---|---|
| Data | URoomData* | Data | Edit Anywhere |
Nodes
| Name | Category | Description |
|---|---|---|
| Get Bounds Center | Procedural Dungeon | |
| Get Bounds Extent | Procedural Dungeon | |
| Get Room | Procedural Dungeon |