Procedural Dungeon ⏵ Room Level
Room Level
Class Details
Defined in: Public/RoomLevel.h
Hierarchy: Object → Actor → Level Script Actor → Room Level
Exposed in blueprint as: Blueprint Base Class | Variable Type
Properties
Name | Type | Category | Accessors | Description |
---|---|---|---|---|
Data | URoomData* | Data | Edit Anywhere |
Nodes
Name | Category | Description |
---|---|---|
Get Bounds Center | Procedural Dungeon | |
Get Bounds Extent | Procedural Dungeon | |
Get Room | Procedural Dungeon |