Procedural Dungeon ⏵ Dungeon Graph ⏵ Has Already One Room Type From
Has Already One Room Type From
Category: Dungeon Graph
Description
Returns true if at least one of the RoomData type from the list provided is already in the dungeon
Node

C++
bool HasAlreadyOneRoomTypeFrom(const TArray<TSubclassOf<URoomData> >& RoomTypeList) const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Dungeon Graph Object Reference | |
| Room Type List | Array of Room Data Class References |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Returns true if at least one of the RoomData type from the list provided is already in the dungeon |