Procedural Dungeon ⏵ Dungeon Graph ⏵ Has Already Room Type
Has Already Room Type
Category: Dungeon Graph
Description
Returns true if a specific RoomData type is already in the dungeon
Node

C++
bool HasAlreadyRoomType(const TSubclassOf<URoomData> & RoomType) const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Dungeon Graph Object Reference | |
| Room Type | Room Data Class Reference (by ref) |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Returns true if a specific RoomData type is already in the dungeon |