Procedural Dungeon ⏵ Room ⏵ Lock
Lock
Category: Room
Description
Lock or unlock the room instance.
Will lock/unlock the doors too (except if they have Alway Unlocked
).
Node
C++
void Lock(bool lock)
Inputs
Name | Type | Description |
---|---|---|
In | Exec | |
Target | Room Object Reference | |
Lock | Boolean | Should the room be locked? |
Outputs
Name | Type | Description |
---|---|---|
Out | Exec |