Procedural Dungeon ⏵ Room ⏵ Is Locked
Is Locked
Category: Room
Description
Is the room locked?
If it is, the doors will be locked (except if they have Alway Unlocked).
Node
C++
bool IsLocked() const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Room Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Is the room locked? If it is, the doors will be locked (except if they have Alway Unlocked). |