Procedural Dungeon ⏵ Room ⏵ Get Connected Room At
Get Connected Room At
Category: Room
Description
Returns the connected room instance at DoorIndex.
Node

C++
URoom* GetConnectedRoomAt(int32 DoorIndex) const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Room Object Reference | |
| Door Index | Integer |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Room Object Reference | Returns the connected room instance at DoorIndex. |