Procedural Dungeon ⏵ Dungeon Blueprint Library ⏵ Enable Occlusion Culling
Enable Occlusion Culling
Category: Procedural Dungeon → Settings
Description
Enable/disable the plugin's occlusion system
Node
C++
void Settings_SetOcclusionCulling(bool Enable)
Inputs
Name | Type | Description |
---|---|---|
In | Exec | |
Enable | Boolean |
Outputs
Name | Type | Description |
---|---|---|
Out | Exec |