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Version: 3.6

Procedural DungeonDungeon Blueprint Library ⏵ Enable Occlusion Culling

Enable Occlusion Culling

Class: Dungeon Blueprint Library
Category: Procedural Dungeon →  Settings

Description

Enable/disable the plugin's occlusion system

Node

C++

void Settings_SetOcclusionCulling(bool Enable)

Inputs

NameTypeDescription
InExec
EnableBoolean

Outputs

NameTypeDescription
OutExec