Procedural Dungeon ⏵ Room ⏵ Is Locked
Is Locked
Class: Room
Category: Room
Description
Is the room locked?
If it is, the doors will be locked (except if they have Alway Unlocked
).
Node
C++
bool IsLocked() const
Inputs
Name | Type | Description |
---|---|---|
Target | Room Object Reference |
Outputs
Name | Type | Description |
---|---|---|
Return Value | Boolean | Is the room locked? If it is, the doors will be locked (except if they have Alway Unlocked ). |