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Version: 3.5

Procedural Dungeon ⏵ Door Type

Door Type

Class Details

Defined in: Public/DoorType.h
Hierarchy: Object → Data Asset → Door Type
Exposed in blueprint as: Variable Type

Description

Data asset to define a door type.
A door type is used to define the size, offset, and color of a door bounds.
Doors with different types are not compatible with each others.

Properties

NameTypeCategoryAccessorsDescription
ColorFColorDoor TypeEdit Instance OnlyThe color used to draw the door bounds in the editor.
DescriptionFTextDoor TypeEdit Instance OnlyJust a description, used nowhere.
OffsetfloatDoor TypeEdit Instance OnlyThe offset of the door bounds from the room's base (in percentage of the room unit Z).
SizeFVectorDoor TypeEdit Instance OnlySize of the door bounds, only used by the debug draw as a visual hint for designers and artists.