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Version: 3.6

Procedural Dungeon ⏵ Room Connection

Room Connection

Class Details

Defined in: Public/RoomConnection.h
Hierarchy: Object → Replicable Object → Room Connection
Implements: Dungeon Save Interface
Exposed in blueprint as: Variable Type

Description

A DungeonGraph subobject that represents a connection between two rooms.

Nodes

NameCategoryDescription
Get Door A IndexRoom Connection
Get Door B IndexRoom Connection
Get Door InstanceRoom Connection
Get Door LocationRoom Connection
Get Door RotationRoom Connection
Get IDRoom Connection
Get Room ARoom Connection
Get Room BRoom Connection
Is Door InstancedRoom Connection