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Version: 3.4

Procedural DungeonDungeon Generator ⏵ Discard Room

Discard Room

Class: Dungeon Generator
Category: Dungeon Generator

Description

Must be called in "Choose Next Room" function to be used.
Tell explicitely the generator we don't want to place a room for a specific door.
No error will be thrown when returning a null room data and no further room placement tries occur for this door (skip directly to the next door).

Node

C++

void DiscardRoom()

Inputs

NameTypeDescription
InExec
TargetDungeon Generator Object Reference

Outputs

NameTypeDescription
OutExec