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Version: 3.9

Procedural Dungeon ⏵ Dungeon Map Component

Dungeon Map Component

Class Details

Defined in: Public/Components/DungeonMapComponent.h
Hierarchy: Object → Actor Component → Dungeon Map Component
Exposed in blueprint as: Blueprint Base Class | Variable Type

Description

Allows an actor to be displayed on the dungeon map widget

Events

NameCategoryDescription

Properties

NameTypeCategoryAccessorsDescription
ImageFSlateBrushDungeon MapBlueprint Read/Write
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Image AnglefloatDungeon MapBlueprint Read/Write
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Is VisibleboolDungeon MapBlueprint Read/Write
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Rotate with MapboolDungeon MapBlueprint Read/Write
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ScalefloatDungeon MapBlueprint Read/Write
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TintFLinearColorDungeon MapBlueprint Read/Write
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