Procedural Dungeon ⏵ Door ⏵ Is Locked
Is Locked
Class: Door
Category: Door
Node
C++
bool IsLocked() const
Inputs
Name | Type | Description |
---|---|---|
Target | Door Object Reference |
Outputs
Name | Type | Description |
---|---|---|
Return Value | Boolean | Is Locked |
Procedural Dungeon ⏵ Door ⏵ Is Locked
Class: Door
Category: Door
Node
C++
bool IsLocked() const
Name | Type | Description |
---|---|---|
Target | Door Object Reference |
Name | Type | Description |
---|---|---|
Return Value | Boolean | Is Locked |