Procedural Dungeon ⏵ Door Component ⏵ Lock
Lock
Class: Door Component
Category: Door
Node

C++
void Lock(bool bLock)
Inputs
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Door Component Object Reference | |
| Lock | Boolean |
Outputs
| Name | Type | Description |
|---|---|---|
| Out | Exec |
Procedural Dungeon ⏵ Door Component ⏵ Lock
Class: Door Component
Category: Door
Node

C++
void Lock(bool bLock)
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Door Component Object Reference | |
| Lock | Boolean |
| Name | Type | Description |
|---|---|---|
| Out | Exec |