Procedural Dungeon ⏵ Dungeon Settings ⏵ Get Room Unit
Get Room Unit
Class: Dungeon Settings
Category: Procedural Dungeon → Settings
Node

C++
FVector GetRoomUnit(const UDungeonSettings* Settings)
Inputs
| Name | Type | Description |
|---|---|---|
| Settings | Dungeon Settings Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Vector | Get Room Unit |