Procedural Dungeon ⏵ Dungeon Map ⏵ Set Enable ZFilter
Set Enable ZFilter
Class: Dungeon Map
Category:
Node

C++
void SetEnableZFilter(bool bInEnableZFilter)
Inputs
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Dungeon Map Object Reference | |
| In Enable ZFilter | Boolean |
Outputs
| Name | Type | Description |
|---|---|---|
| Out | Exec |