Procedural Dungeon ⏵ Dungeon Map ⏵ Set Unit Size
Set Unit Size
Class: Dungeon Map
Category:
Node

C++
void SetUnitSize(FVector2D InUnitSize)
Inputs
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Dungeon Map Object Reference | |
| In Unit Size | Vector 2D Structure |
Outputs
| Name | Type | Description |
|---|---|---|
| Out | Exec |