Procedural Dungeon ⏵ Room Data ⏵ Get Settings
Get Settings
Class: Room Data
Category: Room Data
Node

C++
const UDungeonSettings* GetSettings() const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Room Data Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Dungeon Settings Object Reference | Get Settings |