Procedural Dungeon ⏵ Room Connection ⏵ Is Door Locked
Is Door Locked
Class: Room Connection
Category: Room Connection
Node

C++
bool IsDoorLocked() const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Room Connection Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Boolean | Is Door Locked |