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Version: 3.9

Procedural DungeonDungeon Graph ⏵ Get Room At

Get Room At

Class: Dungeon Graph
Category: Dungeon Graph

Description

Returns the room instance at the provided room cell (expressed in Room Units, not Unreal Units!!!).
Returns null if no room located at the provided cell.

Node

C++

URoom* GetRoomAt(FIntVector RoomCell) const

Inputs

NameTypeDescription
TargetDungeon Graph Object Reference
Room CellInt Vector Structure

Outputs

NameTypeDescription
Return ValueRoom Object Reference