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Version: 3.6

Procedural DungeonDungeon Blueprint Library ⏵ Is Valid

Is Valid

Class: Dungeon Blueprint Library
Category: Math →  Door Direction

Description

True if the value is set (either North, South, East, West)
False otherwise

Node

C++

bool DoorDirection_Valid(const EDoorDirection& A)

Inputs

NameTypeDescription
InExec
AEDoorDirection Enum (by ref)

Outputs

NameTypeDescription
TrueExec
FalseExec