Procedural Dungeon ⏵ Dungeon Blueprint Library ⏵ Should Dynamic Actors Be Occluded
Should Dynamic Actors Be Occluded
Class: Dungeon Blueprint Library
Category: Procedural Dungeon → Settings
Description
Returns true if actors with a RoomVisibility component should have their visibility toggled with the rooms
Node
C++
bool Settings_OccludeDynamicActors()
Inputs
Name | Type | Description |
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Outputs
Name | Type | Description |
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Return Value | Boolean | Returns true if actors with a RoomVisibility component should have their visibility toggled with the rooms |