Procedural Dungeon ⏵ Dungeon Blueprint Library ⏵ Inverse Transform Position (Dungeon)
Inverse Transform Position (Dungeon)
Class: Dungeon Blueprint Library
Category: Math → Dungeon
Description
Inverse transform a cell position from the dungeon coordinates into a local coordinates
Node

C++
FIntVector Dungeon_InverseTransformPosition(const FIntVector& DungeonPos, const FIntVector& Translation, const EDoorDirection& Rotation)
Inputs
| Name | Type | Description |
|---|---|---|
| Dungeon Pos | Int Vector Structure (by ref) | |
| Translation | Int Vector Structure (by ref) | |
| Rotation | EDoorDirection Enum (by ref) |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Int Vector Structure | Inverse transform a cell position from the dungeon coordinates into a local coordinates |