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Version: 3.9

Procedural Dungeon ⏵ Dungeon Generator Base ⏵ Create Room Instance

Create Room Instance

Class: Dungeon Generator Base
Category: GenerationAlgorithm

Description​

Create and initialize a new room instance using the room data provided.
If you don't add the room to the dungeon, use DiscardRoomInstance to benefit from the pooling system.

Node

C++

URoom* CreateRoomInstance(URoomData* RoomData)

Inputs​

NameTypeDescription
InExec
TargetDungeon Generator Base Object Reference
Room DataRoom Data Object Reference

Outputs​

NameTypeDescription
OutExec
Return ValueRoom Object Reference