Procedural Dungeon ⏵ Dungeon Generator Base ⏵ Finalize Dungeon
Finalize Dungeon
Class: Dungeon Generator Base
Category: Generation Algorithm
Description
Initialize room instances after all rooms have been placed and connected (call InitializeDungeon).
Node

C++
void FinalizeDungeon()
Inputs
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Dungeon Generator Base Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Out | Exec |