Procedural Dungeon ⏵ Dungeon Generator Base ⏵ Start New Dungeon
Start New Dungeon
Class: Dungeon Generator Base
Category: Generation Algorithm
Description
Clear current graph and call GenerationInit event.
Node
C++
void StartNewDungeon()
Inputs
Name | Type | Description |
---|---|---|
In | Exec | |
Target | Dungeon Generator Base Object Reference |
Outputs
Name | Type | Description |
---|---|---|
Out | Exec |