Procedural Dungeon ⏵ Dungeon Generator Base ⏵ Start New Dungeon
Start New Dungeon
Class: Dungeon Generator Base
Category: Generation Algorithm
Description
Clear current graph and call GenerationInit event.
Node

C++
void StartNewDungeon()
Inputs
| Name | Type | Description |
|---|---|---|
| In | Exec | |
| Target | Dungeon Generator Base Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Out | Exec |