Procedural Dungeon ⏵ Room ⏵ Get Connections
Get Connections
Class: Room
Category: Room
Description
Returns all the connections of this room.
Node

C++
TArray<URoomConnection*> GetConnections() const
Inputs
| Name | Type | Description |
|---|---|---|
| Target | Room Object Reference |
Outputs
| Name | Type | Description |
|---|---|---|
| Return Value | Array of Room Connection Object References | Returns all the connections of this room. |